Alpha Set A
The starter set of the Alpha programming series (Stage 1). Children build robots from bricks and program them by scanning physical programming cards — no computer needed.

Bricks, electronics and cards
The bricks form the robot’s skeleton and muscles, the electronic parts form its nervous system, and the programming cards give it behaviour. It is an easy first step into robot design and programming that builds hands-on skills and creativity.
Precise bricks
Accurately sized parts with a good feel, easy to assemble and take apart.
Plug-and-play electronics
Precision motor, dot-matrix screen, buzzer, lights and buttons that work as soon as they are connected, giving movement, sound and light.
Physical programming
Programming cards work without a computer, so the set is simple to use, direct and interactive.
What is in the electronics
M5 controller
Built-in lithium battery, 5×7 dot-matrix screen, 5 I/O ports and an ESP32 main chip.
Medium motor
High torque, dual-axis output, compact, quiet and durable.
OID module
Modular design with accurate recognition and high sensitivity. It reads the programming cards.
Colour light
Detected automatically, with a full-colour LED, a large lamp cap and soft light.
Button
Detected automatically, with a status light and a silicone key that has a clear click.
59 cards in 9 groups
Pick the cards you need and line them up in logical order. Scan them in sequence with the OID module and the robot runs the program — physical programming at its simplest.
For older students the set also supports Python and can run .py files directly.

77 brick types, 378+ parts
Made from quality materials with careful production control. The bricks have a neat finish, precise structure and a smooth, soft fit.
They use the standard 10 mm hole pitch and can be built without screws.

Sample builds

16 lessons in 4 units
Project-based learning: watch the lesson video, build from the manual, then program the model and extend it. Teaching slides, lesson plans, videos and building manuals are provided.
Creative building
Learn how axles, pins and beams work and build basic moving structures.
1. Grabber
2. Spinning-top launcher
3. Catapult
4. Pull-back car
Dynamic world
Use the controller and motor to make models move, and meet the first programming cards.
5. Dancer
6. Carousel
7. Electric fan
8. Boat race
Fun programming
Program models with the motor, button and light cards.
9. Crab
10. Hummingbird
11. Bigfoot
12. Busy miner
Joyful creation
Combine cards in new ways to make each model unique.
13. Pirate ship
14. Music box
15. Cyclist
16. Little dinosaur

Specifications
Works with ZMROBO software, Cabin and RoboCode.
Start the Alpha series
Alpha Sets B, C and D add more sensors and cards. Talk to us about school packages, training and quotations.







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